A good game needs to have good graphics, a good story line and easy to understand controls; but designing such a game isn't all that easy. It requires a certain level of finesse. While, anyone with experience in graphic design can create a game, the game might not be a hit with the players if it doesn’t have the right combination of the elements of a good game.
A step in the right direction to getting the game design right is to master level design with Unity and Blender. If you want to become an expert game designer, then this is the course for you!
Our course has been designed as a guide to help you transition from a newbie level designer to a master, by learning essential designing skills in Blender and Unity.
With Blender, you will learn how to create complete 3D models for your game levels, after which we will bring them to life using the Unity 3D game engine. Our tutorial will help you develop your design skill to the highest level and will also cover more objectives such as helping you understand game level design in both conceptual and practical terms, design 3D models for game levels, create textures through Photoshop, and construct a full game level on Unity 3D.
Blender and Unity 3D are open source versatile programs that are used by programmers around world and has been maintained by their respective community. However, these amazing software are the best in their fields and from small graphic companies to large animation firms, all rely on Blender and Unity for all of their graphic and designing needs. Even if you are a newbie, these two programs along with this course can help you boost your skills and your talent to greater lengths.
The course has been divided over 5 hours of content into 66 lectures that offers the perfect combination of theory and practical applications. Each lectures breaks down Blender and Unity 3D into easier to understand components and includes reviews, quizzes, exercises and examples at every stage. So, if your interests lie in level design, 3D modeling or texturing, then this course is for you.
What will you learn in this course:
- Concepts and best practices of level design, from setting goals and getting references to planning and mapping out your level in Photoshop
- Modular design and complete basic object manipulation tasks
- The first step to creating a full game level
- Going through each aspect of level design in detail; floors, ceilings, walls, focal points, props and other objects, filling in your level as you learn
- Adding intricate texture to each of these elements, bringing your level design up a notch from basic to something much more professional looking
At the end of this course, you will have an up to date skill set in Unity 3D and Blender, as well as an understanding of graphics software, game engines, game level design, and how all of these elements work seamlessly to create fun and engaging games.
Enroll Now and let’s become a master gamer with this Blender and Unity 3D course!