Building games isn’t always easy, it requires having an extensive knowledge of drawing and coding. But what if you could build games without requiring either of them? What if you could build your own characters from the ground up? What if there was an easy to learn all of this?
Join Mammoth Interactive in building a fully featured game from scratch step-by-step. We show you how to make all the code and art for the game using a simple approach. This course will help you breakdown the entire drawing and coding into a systematic process.
Our experienced instructors Kevin Liao and Glauco Pires explain everything from a beginner level. That means you don't need any prior coding or digital art experience!
Glauco Pires takes you through the process of coding a game in Unity from scratch. Kevin Liao teaches you how to create all the artistic elements you will need to complete the game. Kevin will teach this section of the course in MagicaVoxel and Photoshop to make original art.
The beauty of taking an online course like this is the ability to replay any of the lectures at any time. There is no time limit or final tests. You get to learn at your own pace with a practical model method of learning. This course is project-based, so you will not waste time on useless coding practices. We feel that project based training content is the best way to get from A to B. Taking this course means that you learn practical, employable skills immediately.
Learning how to code is a great way to jump in to a new career or enhance your current career. Coding is the new math and learning how to code will propel you forward for any situation. Learn it today and get a head start for tomorrow. People who can master technology will rule the future.
What you will learn in this course:
A detailed introduction into Unity, including the basic features such as the toolkit, functions, etc.
You will learn how to build 3D elements, players, and add movement
How to design the game camera, shooting bullets, effects, etc.
How to build your enemies and add their effects
How to get your characters to teleport
Build the entire game interface
You will also become familiar with the Magica Voxel
You will things such as designing assets, City Scape, coloring, Exporting, and so much more!
Enroll now and learn how you can design your own game without any prior experience or expertise!
John Bura is has been a successful instructor . John Bura has been programming games since 1997 and teaching since 2002. John is the owner of the game development studio Mammoth Interactive. This company produces XBOX 360, iPhone, iPad, android, HTML 5, ad-games and more. Mammoth Interactive recently sold a game to Nickelodeon! John has been contracted by many different companies to provide game design, audio, programming, level design and project management. To this day John has 40 commercial games that he has contributed to. Several of the games he has produced have risen to the top 10 in the Apple's app store. In his spare time John likes to play ultimate Frisbee, cycle and work out.
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