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A wildly successful Kickstarter funded this course
You will make a path-finding algorithm called 'A Star.' You can use A* in many different platforms, programming languages and more.
Take your first steps in AI here.
You will learn how to use the A* algorithm to make a 2D game in Unity. A Super Tank on a maze will find the best way to go to a point you click. The tank will collect objects along its path.
This course's topic is bulletproof knowledge.
With Glauco you will learn to make games in the most efficient and cleanest way possible.
The power of the A* algorithm
The A* is the base algorithm for path finding. A* is artificial intelligence that will find a path. This algorithm has existed for decades.
A* is also important to avoid dangers like a cliff while getting to a destination. As well - suppose a game's level has two paths. You can program your artificial intelligence player to think on its own. It can choose a better path to avoid monsters and other obstacles.