A wildly successful Kickstarter funded this course
You will make a path-finding algorithm called 'A Star.' You can use A* in many different platforms, programming languages and more.
Take your first steps in AI here.
You will learn how to use the A* algorithm to make a 2D game in Unity. A Super Tank on a maze will find the best way to go to a point you click. The tank will collect objects along its path.
This course's topic is bulletproof knowledge.
straightforward coding skills
clean development techniques
thoughtful developer advice
With Glauco you will learn to make games in the most efficient and cleanest way possible.
The power of the A* algorithm
The A* is the base algorithm for path finding. A* is artificial intelligence that will find a path. This algorithm has existed for decades.
A* is also important to avoid dangers like a cliff while getting to a destination. As well - suppose a game's level has two paths. You can program your artificial intelligence player to think on its own. It can choose a better path to avoid monsters and other obstacles.
John Bura is has been a successful instructor . John Bura has been programming games since 1997 and teaching since 2002. John is the owner of the game development studio Mammoth Interactive. This company produces XBOX 360, iPhone, iPad, android, HTML 5, ad-games and more. Mammoth Interactive recently sold a game to Nickelodeon! John has been contracted by many different companies to provide game design, audio, programming, level design and project management. To this day John has 40 commercial games that he has contributed to. Several of the games he has produced have risen to the top 10 in the Apple's app store. In his spare time John likes to play ultimate Frisbee, cycle and work out.
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