In this course I will teach you how to create the AAA standard character hair. We will start from scratch so dont worry too much about being left out. Whether it be furs or actual character hair I got you covered.
In this course, you will learn & have answers to the following questions:
- How do I properly put hair cards so they dont look flat and fake?
- How do I create realistic game ready hair textures super quickly but with max quality?
- How do I lay my Uvs and apply my textures properly so I am not messing up anything?
- How can I make it seem like my hair texture has volume?
- How can I make this hair look more realistic?
- How do I use "Xgen," Disneys and Blizzards go to for beautiful hair & apply that to my own artworks?
Keep in mind this course is targeted for beginners who are a tiny bit familiar with Maya and Substance Painter. If you are not, no worries. What I mean by familiar is knowing basic controls of the softwares like panning, zooming etc. Anyway, goodluck and I hope you learn something valuable from this course. You don't need to be a senior artist or an expert to be able to achieve great results! Come join my class, I got you fam.
About the Instructor
Yume is one of the fastest growing teachers on Udemy teaching Game Development Creative Art. You can find her courses and content below.
We have a discord community full of Developers: Artist, Programmers, Web Devs, Industry Veterans from Ubisoft & Actual Unity Developer. If you need help you can always reach me out on discord: https://discordapp.com/invite/CJsn3sS
Don't forget to tag me on the Art Section: @ LeFluff#3136
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