DISCLAIMER: This course ONLY WORKS for BLENDER 2.8, Fluid Simulation WON'T WORK in recent Blender Versions
In this Class You will Learn the Basics and Principles of Achieving Photorealism by Working on a real reference example of a Maldive Island: Something that exists in Real Life.
No Other Software's Are Required, All You need is Blender and Blender Only
You Will Learn everything You need to turn any image reference into a high quality realistic 3D scene in Blender
Grab the reference image "Maldive Island" and apply the exact same steps from image to final render.
Step 1: Install and Use fSpy add on to match the exact scale of our reference
We will learn scale matching using fSpy. First we will install the add on into Blender 2.8 and we will use our Maldives Island background to get it's scale. Then we will export it to Blender and Build our Maldives scene based on the background
Step 2: Build the scene and add all the details in our reference
Step 3: Create all materials needed (by following the instructions)
Step 4: Assign the materials to their objects in Blender 2.8
Step 5: Set the correct lighting in our scene
Final Step: Render the scene and Create a Final Animation
Who this course is for:
3D Blender Designers who want to Learn and Achieve Photorealism with their Projects